![]() ![]() Use a text editor such as notepad/ Notepad++ to edit Usually comes with a folder with game data. Game and homebrew eboot file, also used for PS1 ISO storage (eboot.pbp) Typically a homebrew/small application file Lists Slang files and provides parameters for them. Microsoft's proprietary DirectX only shader language, based on C's syntax. OpenGL only shader format based on C's syntax. Nvidia's shader format based on C's syntax. Save RAM dump, used with emulators and flashcards isoĬompressed files forming a PlayStation Vita ROM Headered N64 ROMS dumped with a Doctor V64 Headered ROMs dumped from a Super Magic Drive Headered ROMs dumped from a Super Magicom copier. unif correspond to the now deprecated Universal NES Image Format. In practice, however, this is more difficult to do, as any interference can potentially ruin the tape and some copy protection systems may render the re-recording unusable If this noise is perfectly recorded on to a tape, that tape should theoretically be able to be used on a system. †When listened to, the file will play white noise. tzx file but useable only by Amstrad CPC emulators Prefered file type for all emulators, perfect representation ![]() Raw tape data usable by appropriate emulatorsĬompatible Tape Based Systems ( ZXS, CPC, C64, etc.) Generally used in the case of PS1 for Digital Rights Management Typically used with Dreamcast, CDI is a compressed GDI isoĪ new compressed format developed by the Dolphin team able to compress efficiently compress junk/padding data, allowing both small file sizes and archival quality. isoĬompressed Wii/GC disc image, see here to convert to and from. ![]() mdf files.Ĭompressed PS1 disc image, use Unecm to decompress it.Ĭompressed disc image, see here to convert to and from. Usually accompanied with, and used by, a cue sheet. > Want to learn more about how I put my sets together, discover my other vintage content, or join the Retro Game Champion community on Discord, Twitch, and your socials? Head to, I would love to welcome you.Use 7-Zip to open and extract. Tested with: Nintendo 64 using an EverDrive-64 X7 Items removed: Non-working dumps, duplicates, prototypes of games that eventually saw a release, European or Japanese titles when there were North American versions available, homebrew games, Aleck 64 and N64DD games (because they will be in different future sets), and titles not in English that require proficiency in another language to play - those can be found in my Nintendo 64 Language Pack here: Special items included: Prototypes, unreleased games, titles not in English (but only if they are easy enough to play without being fluent in another language), English-patched translations, Mario no Photopie, the Pokémon Snap Station, the N64DD IPLROM, Action Replay Pro, Xplorer 64, GameBooster 64, GameShark Pro, and the GameCube special editions of The Legend of Zelda: Majora's Mask, The Legend of Zelda: Ocarina of Time, and The Legend of Zelda: Ocarina of Time - Master Quest, all of which were included as bonus games on GameCube releases (but were actually just emulated Nintendo 64 ROMs). The weirdest controllers of any system at the time (maybe ever?), a library that featured mostly official Nintendo titles as the top gems, and the console that my parents bought me on my Birthday to help soften the blow of their divorce. ![]()
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